interview

Interview – Mr Biffo/Paul Rose

Editors Note: We should emphasise that the humour within this article and within the external links, may be of a nature that is NSFW or unsuitable for those who are small children. Or older children. Or some adults. Or those of a sensitive nature or with medical conditions…just don’t say we didn’t warn you! Foreword by Hannah Cass and Interview by Martin Harder. BAFTA award nominated writer ...[Read More]

Career Feature and Interview with Philip and Andrew Oliver AKA The Oliver Twins

All photographs in this article are the property of Philip and Andrew Oliver and are used with their kind permission. The Oliver Twins are simply synonymous with the home computing revolution of the 80’s and 90’s. Born in Liverpool in 1967, they grew up with a passion for the futuristic world that they saw in the tv shows and cinema releases of the day. Starting out on a ZX81 and working towards n...[Read More]

Career Feature and Interview with Mike Dailly

Mike Dailly is a computer game programmer who grew up in Dundee, Scotland – the home of the comics Beano and Dandy. Mike’s interest in computers started when he was 13, when his friend had a ZX81, which Mikes mum later acquired for him. At first, he played around with basic creating simple programs, before moving on to a snake game in assembler that was available on the back of a magazine. A...[Read More]

An Interview With Octav1us – YouTube Content Creator and Retro Gamer

It’s often difficult to find something different on YouTube, especially in the retro gaming community.  Wave after wave of angry reviewers and sweary lets-players with an over-reliance on extreme close-ups can wear you down after a while.  Thank goodness then for people like Octav1us (real name Sarah). 

An Interview With The Team Behind Cerevrum Game – The Most Beautiful Brain Training Game In VR!

Trying to improve your cognitive abilities? Want to have greater neuroplasticity? I’m sure you have all seen the commercials, advertising sites or mobile apps that claim to improve your memory, sharpness, and decision making skills. I’m going to be completely honest here and tell you that I have tried almost all the free trials, and downloaded plenty of the memory apps with little to no success to...[Read More]

Interview with Blair Ceradsky: Artist for Mooka The Caveman

Did you know that the Tyrannous Rex’s closest living relative is the chicken? No joke! You know what also isn’t a joke, the debate on how the dinosaurs went extinct. Paleontologists get really heated over this topic; some back the theory of asteroids, while others back the theories of flash floods and volcanic eruptions. I would just like to announce that I actually know what killed off the dinosa...[Read More]

An Interview with David Mitchell AKA Mitch – Game Director, Lead Design behind upcoming title The Mannequin

The Mannequin is an up and coming PC and Mac horror game arriving next year. We know very little about the game so far but I managed to get in touch with ‘Two Tails Games’ (The developers) to ask a few questions and see what I could find out about them and their game. Well then, first question! Where did you get your studio name ‘Two Tails games’ from? Any mythological infl...[Read More]

Interview with Andrew McMaster- The Big Cheese Of Orange Bison

Having contributed to Orange Bison for several months now, and being privileged enough to have the position before the website went live, I have always had a few questions about the company and the brains behind it. So, after doing reviews and most recently an article, I realised that we knew very little about the man behind all of this. I decided that I should pitch an idea (which was improvised ...[Read More]

An Interview with Amanda Hermes of Unosquare Studios on Adele: Following The Signs

Zombie games are certainly a dime-a-dozen these days. Ever since Resident Evil launched in 1996, zombies have been a mainstay in the video game industry. Over the years, we have seen countless shooters featuring the shambling undead as gun-fodder. However, just because the zombie-genre is saturated, that doesn’t mean there aren’t a few more novel experiences to offer up. In March, developer Unosqu...[Read More]

Iron Tides: Eat, Sleep, Raid, Repeat – An Interview with Developers Carina Kom and Sam Raski

It’s no secret that the Vikings were one of history’s most fearsome societies. They have been described as ruthless, scary, violent … and smelly. When the Vikings arrived on foreign shores they were not signing peace treaties to say the least. Luckily in the upcoming game Iron Tides there is no need to fear the Vikings, or their odor. No, instead you get to play as the notorious Viking...[Read More]

Developer interview: Akumu games – Creator of new action, puzzle, adventure game ‘ikenie’

Akumu games is an up and coming developer behind the game ‘ikenie’. ‘ikenie’ is a action, puzzle, adventure game made with RPG maker and a lot of hard work. I’ve also got a review of this game in the works so keep your eyes peeled for that! Akumu took the time to speak with me and answered every question so well I have very little to add up here so without further ado...[Read More]

Powargrid Pre Release Interview with Willem de Neve and Michiel Konstapel

Power! I need more Power! Oh eh hem… I mean Powar! On October 5th the Wee Free Studio released their new strategy game Powargrid. You can read our review here. Powargrid is Wee Free’s first completed title and the team hopes to shock some life into turn-based strategy games with some unique features and abilities. The game takes place in a world where creatures called “Blobbies” are constantly wag...[Read More]

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