Interviews

Interviews with game developers, small studios, students and gamers!

Interview – Retro Princess

When we here at Orange Bison think of awesome female Twitch streamers with amazing hair, one name usually comes to mind… Unfortunately Aravelle was busy, so we had to make do with interviewing Retro Princess instead. Talented and beautiful, Retro Princess is on the way to being able to accurately pronounce both of these words and is well on her way to becoming a major player in the UK retro ...[Read More]

Interview – Mr Biffo/Paul Rose

Editors Note: We should emphasise that the humour within this article and within the external links, may be of a nature that is NSFW or unsuitable for those who are small children. Or older children. Or some adults. Or those of a sensitive nature or with medical conditions…just don’t say we didn’t warn you! Foreword by Hannah Cass and Interview by Martin Harder. BAFTA award nominated writer ...[Read More]

Interview – Bitmap Bureau

Orange Bison had the pleasure to speak to Mike Tucker from Bitmap Bureau to talk about his up and coming game Xeno Crisis. Orange Bison: Can you tell us about your project? Bitmap Bureau: Well, Xeno Crisis is a new game originally designed for the Sega Mega Drive / Genesis which takes a lot of inspiration from Smash TV but also throws in elements of Mercs, Shock Troopers, The Chaos Engine, Skeleto...[Read More]

Interview – Mega Cat Studios

Mega Cat Studios are a retro and current gen game development studio based in Pittsburgh USA. What is interesting about MCS is the fact that the games that are created for original retro systems, get full box packaging and artwork, and a full colour manual just like you would have received back in the day; while still also releasing on modern day formats that current generation gamers would be fam...[Read More]

Career Feature and Interview with Philip and Andrew Oliver AKA The Oliver Twins

All photographs in this article are the property of Philip and Andrew Oliver and are used with their kind permission. The Oliver Twins are simply synonymous with the home computing revolution of the 80’s and 90’s. Born in Liverpool in 1967, they grew up with a passion for the futuristic world that they saw in the tv shows and cinema releases of the day. Starting out on a ZX81 and working towards n...[Read More]

Career Feature and Interview with Mike Dailly

Mike Dailly is a computer game programmer who grew up in Dundee, Scotland – the home of the comics Beano and Dandy. Mike’s interest in computers started when he was 13, when his friend had a ZX81, which Mikes mum later acquired for him. At first, he played around with basic creating simple programs, before moving on to a snake game in assembler that was available on the back of a magazine. A...[Read More]

An Interview With Octav1us – YouTube Content Creator and Retro Gamer

It’s often difficult to find something different on YouTube, especially in the retro gaming community.  Wave after wave of angry reviewers and sweary lets-players with an over-reliance on extreme close-ups can wear you down after a while.  Thank goodness then for people like Octav1us (real name Sarah). 

An Interview With Alex Koshelkov – Founder of Crytivo and Creator of The Universim

Who remembers the good old days of God games? You know the ones I am talking about. The ones where you can wield your good or evil onto your subjects from up high. Admit it though, you were more often evil than good. Don’t deny it! I know your soul… I am talking about games such as Black & White and Populous. Ah the sweet sweet joy of throwing a poor unsuspecting member of your pop...[Read More]

An Interview With The Team Behind Cerevrum Game – The Most Beautiful Brain Training Game In VR!

Trying to improve your cognitive abilities? Want to have greater neuroplasticity? I’m sure you have all seen the commercials, advertising sites or mobile apps that claim to improve your memory, sharpness, and decision making skills. I’m going to be completely honest here and tell you that I have tried almost all the free trials, and downloaded plenty of the memory apps with little to no success to...[Read More]

Interview with Tanglewood Creator Matt Phillips

Many of you will be aware that, in December, developer Matt Phillips and his company Big Evil Corporation took to Kickstarter to fund their brand new and original game for the SEGA Mega Drive, Tanglewood.  Fortunately the game more than achieved its funding goal and is set to be released on physical cartridge winter this year. Set in the realm of Tanglewood and inspired by Mega Drive titles Anothe...[Read More]

Interview with Blair Ceradsky: Artist for Mooka The Caveman

Did you know that the Tyrannous Rex’s closest living relative is the chicken? No joke! You know what also isn’t a joke, the debate on how the dinosaurs went extinct. Paleontologists get really heated over this topic; some back the theory of asteroids, while others back the theories of flash floods and volcanic eruptions. I would just like to announce that I actually know what killed off the dinosa...[Read More]

An Interview from the Developer of Sleepy Mouse: Dan Norris

Following up from my review of the cheese sliding puzzle game Sleepy Mouse I got to interview the developer Dan Norris (StartGetReady). I wanted to know what the future of the hangry mouse is, and what else the developer has going on behind the scenes. Where did the idea of a “hangry” mouse come from? For Sleepy Mouse I wanted to make a 2D puzzle game, with a cute character that was si...[Read More]

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